Carry the fire
through the ages.
In the beginning, there was a spark. Fire made us a people. And every people needs a leader.
Real-time strategy in the tradition of the great base-building classics. Build your settlement, gather resources, raise an army and guide your tribe from the Stone Age to the age of knights.
There is no release date yet. Further down you can see where the game stands.
Choose who leads your tribe.
The AI leads its tribe with one of them, too.

GorokThe Tribal Warrior
MaraThe Gatherer
TorakThe Hunter
IlaThe Shaman
NaraThe Beast Tamer
How you play
From first hut to final siege.
Everything happens in real time.
Whoever runs the better economy wins the war.

From the first fire to a settlement
Your empire starts at a campfire with a handful of people. They gather what the map has to offer, and that turns into houses, universities and a market. No stable economy, no winning army.
An opponent that actually plays
No scripted waves. The AI plays the same game you do: it builds its own base, rings it with walls and outposts, marches only when it is ready, and crosses the ocean by ship to land on your shore.

Across river and sea
You cross rivers with bridges. Between you and your opponent lies an ocean: first a raft carries you over, and in the Iron Age a trireme that sails on its own.

Walls, outposts, sieges
You draw walls across the map with your finger, and outposts keep the ground around them under fire. Battering rams break gates, stone slings throw over walls. Destroy the enemy main house to win.
Ages
From the Stone Age to the knights.
Research at universities and advance to the next age. What already stands visibly ages with you.

IStone AgeIn the game
IIBronze AgeIn the game
IIIIron AgeIn the game


IV to VIEarly, High and Late Middle AgesBy launch
Six ages at launch, from the Stone Age to the Late Middle Ages. The first three are already in the game, the others are being worked on.
Tribes
Others carry fire too.
Which tribes you meet
depends on the map.
Trade with them, fulfil their requests and win their favour. As allies they protect you when you are attacked, and for gold they will march into battle for you. Or you go to war against them.

The Barbarians
Their camp lies in the forest, led by their chieftain.

The Egyptians
They live in the desert, and their Pharaoh receives you in his hall.

The people of the North
At home in the snow, where others freeze.

The Pirates
They sail the ocean in their ship.
As of October 2026
Where the game stands.
Row Empire is built by one developer. It has not been released yet, and there is no release date. Here you can see what already works and what is still to come before launch.
In the game
How far development has come
- Matches against the AI at four strengths, from Easy to Master
- Six leaders, for you and for the AI
- Random maps with forest, snow, desert and savanna
- Stone Age, Bronze Age and Iron Age, each with its own research tree
- Four tribes for trade, alliance or war
- Rafts and triremes, walls, outposts and sieges
By launch In progress
What is being built right now
- Three more ages, up to the Late Middle Ages
- Polish for controls, balance and the AI
- Testing on real Android and iOS devices
- Release on Google Play and the App Store
The images come from the teaser and from the game. Row Empire is in development, and things may still change before launch.
Help
Questions about Row Empire?
Next upAI RaceBecome indispensable. Unseen.
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